
Product Designer (Gaming X Education X AI)
Responsibilities:
Design end-to-end user experiences that feel more like games than apps.
Create wireframes, mockups, and high-fidelity prototypes that integrate game mechanics into learning flows.
Collaborate with product, AI, and engineering teams to translate learning objectives into engaging game-like UX/UI.
Use user feedback, data, and rapid iteration to evolve product design.
Own the visual and interaction design for immersive educational scenarios (e.g. puzzles, roleplays, boss battles).
Bring emotion, delight, and flow to the product through smart, intuitive design.
Requirements:
Strong portfolio of interactive and/or game-inspired design work.
Deep love for games, with a strong sense of player psychology and motivation design.
Fluent in Figma or similar tools.
Ability to think systemically about progression, rewards, and challenge.
Bonus: experience with narrative design, level design, or AI-generated content.