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Unity UI Developer Intern

What You’ll Do

  • Translate Figma wireframes into responsive Unity UI using UI Toolkit & TextMesh Pro.
  • Bind real‑time patient dashboards and indicators to Firestore data (Unity + Firebase SDK).
  • Build reusable prefab components & UI systems to speed future feature work.
  • Migrate JSON‑based data to structured Firestore collections/documents and write Google Cloud Functions for automated backups, analytics triggers, and notifications.
  • Collaborate via Git (feature branches, pull‑requests, code reviews) and participate in weekly stand‑ups / QA reviews.

 

Minimum Qualifications

  • Pursuing or enrolled in BS, MS/PhD in CS, CE, or related field; GPA ≥ 2.5.
  • Solid C# or strong OOP background in another language with willingness to ramp up on C#.
  • Coursework or project experience with Firebase, Google Cloud, or AWS services.
  • Comfort reading/writing JSON & REST payloads; familiarity with Git workflows.
  • Interest in HIPAA‑compliant data handling and secure cloud architecture.

Preferred / Bonus Skills

  • Prior Unity, Unreal, or other game‑engine UI work.
  • Experience with NoSQL (e.g., Firestore, MongoDB).
  • Exposure to React / Flutter—helpful when mapping web/mobile UI patterns to Unity.
  • Knowledge of analytics, dashboarding, or medical‑device data pipelines.

Why LASARRUS?

You’ll build production code for an FDA‑bound wearable platform (WearME) used by clinicians to predict COPD flare‑ups 48 h earlier—directly impacting patient care while gaining hands‑on experience with Unity, cloud infrastructure, and medical‑device software development.